It's challenging but never punishing, the perfect mix of difficulty and fairness.Īdd to this daily competitive challenges, the Kung Foot soccer (football) game, and you quickly begin to realize that this is a game with almost bottomless variety. In the Wii U version, manipulating light using the gamepad is crucial to making your way past certain death. Some levels have you racing against time, others have you playing to the rhythm, and still others feature underwater stealth. Repetition only occurs when playing the same level over again to raise your score, and even then everything is so well designed that the repetition doesn't feel repetitive. And each level looks, feels and plays so different from everything else that there's never a moment you'll find yourself bored. Largely linear levels are scattered with secrets to uncover, but the linearity of level design is turned on its head by your ability to unlock and tackle multiple worlds and levels very early on. The other versions, meanwhile, forgo the touch screen mechanics that make co-op in the Wii U version so delightful.Īnd the game really is a delight-a frenetic, chaotic, colorful, musical masterpiece. "Overall, it's clear that the Wii U offers up the definitive version of the game as imagined by its creators," Bierton writes, "and does so by introducing GamePad-exclusive mechanics that are well thought out and that never feel like cheap gimmicks." Using the touch-screen, Murfy can twist gears, cut ropes, tickle monsters, and carve out pathways for the other players (and much more.) It can be a real test of cooperation and teamwork.ĭigital Foundry's David Bierton says that while all the versions of the game look similar and run at a steady 60 frames-per-second at 1080P, the Wii U version has an edge when it comes to gameplay.